I played :
Theme: No Theme Selected
75 / 75 Army
Intercessor Kreoss – WJ: +28
– Hierophant – PC: 3
– Eye of Truth – PC: 20 (Battlegroup Points Used: 20)
– Redeemer – PC: 11 (Battlegroup Points Used: 8)
Wrack – PC: 1
Wrack – PC: 1
Choir of Menoth – Leader & 3 Grunts: 4
Exemplar Vengers – Leader & 4 Grunts: 20
Exemplar Vengers – Leader & 2 Grunts: 12
Flame Bringers – Leader & 2 Grunts: 11
Idrian Skirmishers – Leader & 9 Grunts: 15
– Idrian Skirmisher Chieftain & Guide – Chieftain & Guide: 5
Theme: The Blindwater Congregation
1 / 1 Free Cards 75 / 75 Army
Bloody Barnabas – WB: +28
– Blackhide Wrastler – PC: 16 (Battlegroup Points Used: 16)
– Blackhide Wrastler – PC: 16 (Battlegroup Points Used: 12)
– Bull Snapper – PC: 5
Bog Trog Mist Speaker – PC: 4
Swamp Gobber Chef – PC: 1
Totem Hunter – PC: 0
Viktor Pendrake – PC: 4
Wrong Eye – Wrong Eye & Snapjaw: 17
Gatorman Witch Doctor – PC: 4
Croak Raiders – Leader & 9 Grunts: 17
Gatorman Posse (Blindwater) – Leader & 4 Grunts: 17
Swamp Gobber Bellows Crew – Leader & 1 Grunt: 2
I won the roll and I started.
Idrians prey on frogs, Totem Hunter prey on Idrians.
Kreoss casts Assail on Eot, Ignite on Vengers and Arcane Ward on Idrians.
Everything goes cleverly forward, Idrians with minifeat.
Redeemer kills 3 frogs – so good deviations here.
Barnabas casts Warpath and Swamp Pit.
The whole army is moving forward.
Totem Hunter kills 2 Idrians and sprint back.
Frogs shoot at my cavalry but they only infict 2-3 wounds and activate battle driven.
End of 1st round :
Kreoss casts Ignite on wounded cavalry, Idrians kill a lot of frogs and Totem Hunter.
Wounded cavalry killed Snapjaw, Flamebringers slay Wrongeye.
Barnabas cast FEAT and the rest of the army kills as much as possible.
End of 2nd round :
Kreoss removes Warpath from his FEAT, casts Death Sentence at Bull Snapper + reposition to the flag.
EoT take care of Wrastler, Idrians kill rest of the frogs and choose Bull Snapper as new prey target + shoot him to death.
After my turn I achieve 2 scenario points (Kreoss on the flag + unit in the right zone).
Minions kills some models and contest zones.
Nobody came up to my flag, so I earned 3rd scenario point.
End of 3rd round :
Now I only need 2 more points to win the game by scenario.
EoT clears right zone.
Kreoss casts Force Hammer at Wrastler and slammed him away from the zone.
Whole unit of Idrians just ran to the zone.
I end my turn and won the game by scenario 6-0.
End of the game :
A few words after game :
- Did you know, that Divine Inspiration works on impacts? YES – it works and it’s absolutely fantastic.
- Hierophant is necessary here. With his help, Kreoss can cast 2x Force Hammer from 20 inches.
- Vengers with pow 18 + Divine Inspiration and EoT with Assail – priceless.