Game #10 Severius1 vs Grayle (no photos)

I played :

Protectorate Army – 75 / 75 points
[Theme] Exemplar Interdiction

(Severius 1) Grand Scrutator Severius [+28]
– Blessing of Vengeance [13]
– Revelator [37]
– Revelator [37]
Vassal Mechanik [1]
Vassal Mechanik [1]
Wrack [1]
Choir of Menoth (min) [4]
Visgoth Juviah Rhoven & Honor Guard [9]


Circle Army – 75 / 75 points

(Grayle 1) Grayle the Farstrider [+29]
– Feral Warpwolf [18]
– Loki [19]
– Pureblood Warpwolf [17]
– Wild Argus [7]
– Druid Wilder [4]
Bloodweaver Night Witch [4]
Gallows Grove [2]
Swamp Gobber Chef [1]
Wolf Lord Morraig [8]
Shifting Stones [3]
Swamp Gobbers Bellows Crew [2]
Warpborn Skinwalkers (max) [15]
– Warpborn Skinwalker Alpha [4]

Circle was lead by Tomasz Tutaj – one of the best Polish players.

Our scenario was Recon II.

I won the roll and I took 1st turn.

Round 1 :

Severius casts Def Ward on Revelator, Vision on second Revelator.

Circle started flanking.
Everything is beyond my reach except Argus.
Grayle casted Storm Rager on himself.

Round 2 :

Revelators came a little bit and shoot Argus to death.

Circle still flanking.
Morraig and Night Witch are at the back of my army now.
Skinwalkers blocked my Revelators movements.

Round 3 :

Severius casted Immolation through BoV and dropped Morraig from the horse.
I also killed few Skinwalkers.

Grayle FEATed and charge my support behind Revelators.
He killed few models and side steps + sprint back.
He also casted Wind Blast, which was centre on my Revelator – no shooting next turn 🙁
Tomek blocked my Revelators with another models.
Night Witch charged at my Choir and kill two models.

Round 4 :

Revelator (this one affected by Wind Blast) threw Night Witch in the direction of Grayle.
Grayle took some dmg, but the most important – he is knocked down now.
Second Revelator shoots at Grayle and wounded him hard after all possible transfers.
Severius came and casted boosted Immolation – that killed Grayle.

I won by CK.

A few words after game :

  • Revelators helped me a lot in this match.
    They ignore Stealth and took it off for 1 turn.
  • On the other hand, spd 4 Revelators can’t came out from Wind Blast, if it’s centered on them.
  • Each player had a counter to another player.
    It was a really good game!

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